•1994: Learning Object Enters Discourse
•“Digital Materials Can Be Designed and Produced…As to Be Reused Easily”
•1998: Open Content Enters Discourse
•Principles of Open Source (Software) Can Be Applied to Content
•2001: Creative Commons Licenses Introduced
•Also 2001: OpenCourseware Initiative Launched by MIT
•2002: Open Educational Resourced Defined at UNESCO Forum